Things on this page are fragmentary and immature notes/thoughts of the author. Please read with your own judgement!
Tips on Rust Clippy
Things on this page are fragmentary and immature notes/thoughts of the author. Please read with your own judgement!
unused_variables unused_imports dead_code
General Tips
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Clippy does not support filtering by specific lint directly. However, it can be achieved via the old rustc flags hack. For example, you can use the …
Generating Random Numbers in Rust
Things on this page are fragmentary and immature notes/thoughts of the author. Please read with your own judgement!
Comments¶
rand::rngs::StdRng (currently, ChaCha block cipher with 12 rounds) is the default recommended RNG which is a trade off among speed, quality and security. While rand::rngs::StdRng is a good default choice as a secure PRNG, it might be too slow for statistical simulations where security is not of a critical concern. rand::rngs::SmallRng
Const Generic in Rust
Things on this page are fragmentary and immature notes/thoughts of the author. Please read with your own judgement!
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Starting from Rust 1.51, constant generics is supported for integral types.
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The crate static_assertions can be used to assert that a const generic parameter satisfy certain conditions at compile time …
Embeddable Scriting Language
Things on this page are fragmentary and immature notes/thoughts of the author. Please read with your own judgement!
Lua
- Lua Bindings for Rust discusses Lua bindings for Rust.
JavaScript
It is possible to use JavaScript as an embedded scripting language. For more discussions, please refer to Engine and Runtime …
Tips on rustc
Things on this page are fragmentary and immature notes/thoughts of the author. Please read with your own judgement!
Optimization & High Performance
Cheap tricks for high-performance Rust
Optimizations: the speed size tradeoff
A performance retrospective using Rust (part 3)